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Also do not forget about the sales of Call of Duty, which may suffer as a result of such a decision. According to the head of Take-Two, this creates more problems to determine the final quality of the product and how much the game was really successful among players.
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Zelnick believes that major releases should be released according to a standardized scheme that actually remains convenient for both developers and players themselves. Take-Two isn’t going to add GTA 6 to the subscription because the company follows “rational decisions” and doesn’t want to hurt itself economically.